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Program Name: Vue d'Esprit Version: 5.0
Create 3D scenery
Program Description:
Vue d'Esprit

Vue 5 Esprit
Vue Esprit is the award-winning, complete 3D studio to create, render and animate ultra-realistic 3D natural environment.
Vue 5 Esprit is the latest release, for Windows and Mac OS X. Combining incredible ease of use with the underlying power of
the latest lighting techniques in the 3D industry, a fully featured toolkit and Vues never beaten render speed, you
can grow photo-realistic pieces of art in minutes. Vue 5 Esprit comes with 2 CDs, bursting with amazing features including
procedural Terrain for infinite details, an intuitive Text editor for creative titling effects, Metablobs organic modeling,
50+ ultra-detailed SolidGrowth 3 Plant species
And so much more! You wont be believing your eyes!
Features
Lighting and atmosphere
- Ultra-Realistic Volumetric Atmosphere Model
- 100 predefined atmospheres
- 70 predefined shapes of clouds, unlimited layers of clouds
- Volumetric clouds; volumetric lights (visible rays, with optional dust).
- Point light, Quadratic point light, Spotlight, Quadratic spotlight, Directional light
- Complete lens flare system with global/local settings.
- Light gels with realistic projection modes.
- Stars, rainbows and ice rings.
- Caustics in the shadows of transparent materials. Caustics realistically depend on the Index of Refraction.
- Adjustable light shadow density, negative lights.
- Soft shadows, blurred reflections and transparencies, depth of field.
- Shadow and volumetric light optimization for dramatic increase in rendering speed.
- Image based lighting
- HDRI
- Global Illumination
- EasyGI global illumination adjustment.
- Global Radiosity
- Adjustment of global light intensity
Materials
- Luminous and glowing materials.
- Volumetric materials
- Anti-aliasing can be disabled for given materials.
- Receive shadows material option.
- Backlight option (for one-sided materials only) for realistic backlighting of opaque materials.
- Previewing of materials can be limited to the active window.
- Direct access to all materials inside multi-material objects.
- Basic material editor
- Advanced material editors, New SmartGraph function editor, Advanced procedural texturing engine
- 2 Material mapping modes (world and objects) with 4 parameters each: standard, cylindrical, spherical and parametric)
- Summary of materials to quickly get access to all materials in the scene
Environment modeling
- 8 preset terrain styles, 4 types of erosion and 12 geological algorithms
- Real-Time Terrain Modeling Technology
- Skin terrains.
- Procedural Terrains with the ability to switch from one form of terrain to another easily
- Pressure sensitive tablet terrain editing.
- Symmetrical terrains.
- Random rock generator.
- Planets (Moon and other planets of the solar system).
- Primitive and Boolean modeling with OpenGL previewing
- Complete set of import filters that import fully textured models from other 3D applications.
- Textured terrain exports.
- Static Poser 4 & 5 scene import
- Import fully textured models from other 3D applications.
- 50+ Ultra-Realistic SolidGrowth 3 Plant Species (compatible with Vue Professional plant Editor)
- Instantly create variations of existing plants.
- Several meshes can be welded together into a single, more complex one.
- True Metablob objects from all Vue Boolean primitives (cube, cone, torus, cylinder, sphere...)
- Text edition tool with Bevel, Extrusion... effects
- Background and environment mapping
User interface
- Efficient, Uncluttered Interface Layout
- Fast Multi-Threaded Interface for swift response
- World Browser for efficient management of complex projects
- Objects can be organized in 8 layers
- Possibility of doing everything using the main view only.
- Objects can be locked/hidden independently.
- Object resizing relative to opposite corner (toggle).
- Pivot position in object coordinates (toggle). Pivot position can be reset.
- Replication tool with given position/size/orientation offset.
- Render area can be temporarily disabled.
- Mapped pictures can be blended with a solid color (bitmapped materials).
- Automatic detection and creation of new browser collections.
- Panoramic rendering with adjustable rotation angle.
- Dual-processor rendering.
- Pictures larger than screen resolution can be rendered to screen.
- Navigation inside the rendered picture using pan controls.
- Linear and angular snapping grids when moving and rotating objects
- Drop button to easely set your object on the terrain surface
- Scatter/Replicate tool can automatically generate variations of the replicated objects
- Optimized Rendering Technologies
- Automatic software updating (can be disabled)
- Optimized for G5 & P4 HT.
- Non-modal terrain editor
Animation and camera controls
- Trackball-type camera operations and advanced camera management grouped into a Camera Control Center.
- Direct editing of filter key points and tangents.
- Animate objects, materials, atmospheres, clouds, waves...
- Dynamic Motion Reaction and Animation Wizard for easy animation setup.
- Separate animation channel for camera exposure.
- Each camera possesses a target object for easier aiming and setting of focus point.
- Camera targets can be linked to other objects in the scene (e.g. to automatically keep that object in focus)
- Broadcast Quality Animations.
- Advanced Animation Controls (Keyframing, Timesplines, Forward Dynamics, Spin, Vibration, Motion Blur...).
- Cameras post processing filters to adjust color, contrast, saturation, gamma...
- Animatable post processing filters
- Camera switcher lets you switch cameras during render (ideal for storyboarding).
- Compatible with Mover 5 to import animated Poser4 & 5 characters.
- Easy setup of cloud movement using direction and speed of movement controls.
- Blurred reflections and refractions for each material independently
- Rendering in unlimited color depth
- Alpha and Z depth directly calculated during the render
- Pre-animated Mesh support
Preview
- Real-time thumbnail render preview
- All preview displays are fully anti-aliased
- Wireframe preview option
- Ultra-fast OpenGL preview with instant and detailed feedback.
- Automatic checking of OpenGL driver compatibility.
- Realistic plant and planet previews.
- Texture map preview.
- Lens flare and atmosphere previews.
- Automatic selection of preview color based on procedural material color.
- Automatic mesh decimation to speed-up instant previewing.
- Axis preview displayed in viewports
- Fully customizable OpenGL previewing options.
- Non-OpenGL previewing option.
System Requirements für Vue d'Esprit:Windows
- IBM compatible PC with Pentium III processor (1 GHz)
- Windows 2000/XP
- 256 MB RAM (512 MB recommended)
- 100 MB available hard disk space
- CD-ROM drive
- 1024x768 in 65K colors/16 bits (24+ bits recommended).
Macintosh
- Macintosh system with G4+ processor (1.25 GHz)
- Mac OS X v10.2+
- 256 MB RAM (512 MB recommended)
- 100 MB of available hard disk space
- CD-ROM drive
- 1024x768 in 65K colors/16 bits (24+ bits recommended).
Prices:The following articles can be bought now directly from the supplier. Vue 5.0 Infinite Parcel delivery / plus forwarding expenses English WIN2000 / WINXP
| EUR 748,00 |
Vue d Esprit 5.0 Parcel delivery / plus forwarding expenses English WIN2000 / WINXP
| EUR 294,00 |
Vue d Esprit 5.0 Parcel delivery / plus forwarding expenses Upgrade English WIN2000 / WINXP
| EUR 176,00 |
Vue d Esprit 5.0 Parcel delivery / plus forwarding expenses German WIN2000 / WINXP
| EUR 294,00 |
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